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C# Beginner Kingdom: Learn coding by Games +useful Mechanics

C# Beginner Kingdom: Learn coding by Games +useful Mechanics
C# Beginner Kingdom: Learn coding by Games +useful Mechanics

C# Beginner Kingdom: Learn coding by Games +useful Mechanics

Game mechanics and examples from well-known and popular games are used to explain everything in the Beginner course.

What you’ll learn

C# Beginner Kingdom: Learn coding by Games +useful Mechanics

  • Find out how to set up VSCode and the.NET SDK (coding environment) on your computer.
  • Software development with CSharp and C# can be learned through games and examples of how to write software, like this:
  • The basics of object-oriented programming will be taught (OOP).
  • Take a look at the card I’ve drawn.
  • Download and set up the environment for coding.
  • C# Keywords.
  • Instructions for choosing (If-Statement, Switch case).
  • In this video, you can see how the loops work (For-Loop, While Loop, Do While Loop).
  • Instructions for jumping (Return, break, continue, GOTO).
  • There are different types of data and different types of variables.
  • Classes
  • Functions.
  • Operators and Modifiers for Access.
  • Statics.
  • When you finish school, write your first game as a graduation project.

Requirements

  • Humour
  • Fantasy

Description

Welcome to the C# Beginner: You’ll learn how to code through games and examples.

I’ll show you how I learned about C# as I went on a journey through its beautiful kingdom. In order to explore the land, we will make game mechanics from our favourite games like Counter-Strike GO and World of Warcraft. We will also make game mechanics from Grand Theft Auto and Diablo and many more of our favorite games.

We make things like life points, looting, healing potions and items, and many more.

We start our journey at the Bootcamp, where we learn how to install Visual Studio Code and the basics of the.Net SDK (Software Development Kit). We then fight our first battle, loot the Castle of C#, and climb the Mountain of Success to successfully place our flag at the top of it.

As the last thing, we play a game with the mind-reader, Gandolon. All of this also comes with an exercise for graduating and a test!

Who this course is for:

  • As a beginner, you can start developing.
  • The person who makes apps for the desktop.
  • An expert in C#.
  • Developer of a game
  • As a hobby, I make apps.

Design Patterns for Game Programming Course

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